Posted Tuesday, February 4 at 5:40 PM (7 months ago)
Today I released v0.5.14 of Publ, which has a bunch of improvements:
- Fixed a bug in card retrieval when there’s no summary
- Admin panel works again
- Markdown entry headings now get individual permalinks (the presentation of which can be templated)
- Markdown entry headings can be extracted into an outline to be used for a table of contents
- Lots of performance improvements around ToC and footnote extraction, and template API functions in general
Posted Monday, August 19 at 1:49 AM (a year ago)
I’ve released Authl v0.2.0. Changes since v0.1.8:
- Added support for Twitter
- Big ol' refactor to support Twitter (see the fuller discussion below the cut!)
- Released to beta!
And changes from v0.1.7 to v0.1.8 (which I didn’t bother to post an announcement about):
- Fixed an incredibly minor security issue in the Mastodon client (the
client_secret was leaking but in the context of Mastodon that couldn’t really be used for anything anyway)
- Centralize/refactor the login token management, allowing for future flexibility in the service stack
- Make callback IDs protocol-stable, which helps with some stricter services (e.g. Twitter)
Posted Monday, July 8 at 11:56 AM (a year ago)
I’ve released Authl 0.1.1, which adds support for Mastodon authentication. And the Publ test suite now is up-to-date with that as well.
There’s a few things I want to do on Publ before I release a version for use on my own website, the big one being the ability to provide a better login page, and some refactoring around built-in templates now that built-in templates are becoming a thing.
I also really want to redo how I manage the documentation site, because it’s getting kind of untenable at this point.
Anyway, really soon I’ll have properly-private content on my website again, and hopefully this will be enough of a feature for people to actually be interested in Publ!
Posted Thursday, March 7 at 12:05 AM (2 years ago)
So, I just released v0.2.0 of Pushl. It was a pretty big change, in that I pretty much rewrote all the networking stuff, and fixed some pretty ridiculous bugs with the caching implementation as well.
The main thing is now it’s using async I/O instead of thread-per-connection, so it’s way more efficient and also times out correctly.
And oh gosh, I had so many tiny but critical errors in the way caching was implemented – no wonder it kept on acting as if there was no cached state. Yeesh.
Anyway, I’ll let this run on my site for a few days and if I like what I see I’ll upgrade it to beta status on PyPI.